StackedDeck
Online 95.156.213.231:10900 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:36 UTC FW27d ago | 1 | – | running | 0 |
| Wed 16 Sep, 17:09 UTC42d ago | 3 | halved by day 9 | 15.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does StackedDeck rank against other Rust servers?
By player hours over the last seven days, StackedDeck places at #15,323, within the top 69% of ranked servers.
How busy is StackedDeck?
The count reads 0 players on StackedDeck, which has 50 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on StackedDeck mean?
What the game's server browser reads from StackedDeck is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include StackedDeck?
These Rust Population lists include StackedDeck: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on StackedDeck?
The busiest point of its recent wipes averaged 2 players. 9 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. By day 9 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on StackedDeck?
Its rhythm cannot be told yet: too few of StackedDeck's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 16 hours ago, that is how long the current world has stood.
Settings
Which map does StackedDeck run?
StackedDeck uses a map the game generates, procedural, at size 4,000 with seed 4586. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on StackedDeck?
The name tells you nothing about gather rates: StackedDeck states none. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does StackedDeck run?
The setup is Rust network protocol 2635 and build 168909 on Windows for StackedDeck. The protocol must match for you to join, and Steam updates it for you.
Does StackedDeck run smoothly?
The last 48 hours saw an average of 10 server fps, with 10 as the lowest. Up to 89,800 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,704 MB. What players experience as lag comes from low fps and a rising entity count.
Is StackedDeck online, and how reliable is it?
StackedDeck is up and running at the moment. The uptime it reports suggests a restart roughly 3 days ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is StackedDeck located?
A region is not published by StackedDeck. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 95.156.213.231:10900.
Getting in
How do I join StackedDeck?
Either enter client.connect 95.156.213.231:10900 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.