My Local Server
Offline 95.158.38.37:28015 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Local Server rank against other Rust servers?
The last seven days of player hours place My Local Server at #14,558, within the top 61% of all ranked servers.
How busy is My Local Server?
At this count My Local Server is offline, with its last sighting 31 days 3 hours ago.
Lists and tags
What do the server tags on My Local Server mean?
These are the tags My Local Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Local Server?
These Rust Population lists include My Local Server: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on My Local Server?
Too few wipes are on record for My Local Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 31 days 8 hours ago.
Map and rules
Which map does My Local Server run?
A procedural map, generated by the game, is in use on My Local Server.
What are the rules and settings on My Local Server?
Nothing in My Local Server's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does My Local Server run?
Rust network protocol 2633 and build 165217 on Windows is what My Local Server uses. The protocol must match for you to join, and Steam updates it for you.
Is My Local Server online, and how reliable is it?
Currently offline, My Local Server was last seen 31 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 28 September 2026.
Where is My Local Server located?
A region is not published by My Local Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 95.158.38.37:28015.
How to join
How do I join My Local Server?
Open the console with F1 in Rust and enter client.connect 95.158.38.37:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.