My Server Name
Offline 95.167.182.50:28015 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 7 Sep, 17:35 UTC50d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Server Name rank against other Rust servers?
Over the past week it ranks #13,680 for player hours, which puts My Server Name in the top 61% of all ranked servers.
How busy is My Server Name?
At this count My Server Name is offline, with its last sighting 32 days 21 hours ago.
Tags
What do the server tags on My Server Name mean?
What the game's server browser reads from My Server Name is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): This server runs game build 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include My Server Name?
On Rust Population, My Server Name is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on My Server Name?
The record holds too few of My Server Name's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 52 days 4 hours ago.
Settings
Which map does My Server Name run?
The map on My Server Name is procedural, made by the game.
What are the rules and settings on My Server Name?
No gather rate appears in the name of My Server Name. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does My Server Name run?
On Windows, My Server Name runs Rust network protocol 2633 and build 163207. Your game needs the same protocol to join; Steam takes care of updating it.
Is My Server Name online, and how reliable is it?
Currently offline, My Server Name was last seen 32 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 23 September 2026, Rust Population saw it for the first time.
Where is My Server Name located?
A region is not published by My Server Name. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 95.167.182.50:28015 is where it lives.
How to join
How do I join My Server Name?
Either enter client.connect 95.167.182.50:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.