myserver
Offline 95.181.152.94:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does myserver rank against other Rust servers?
Over the past week it ranks #13,220 for player hours, which puts myserver in the top 58% of all ranked servers.
How busy is myserver?
We have no live count for myserver right now. It was last seen 36 days 7 hours ago.
Tags
What do the server tags on myserver mean?
These are the tags myserver publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include myserver?
These Rust Population lists include myserver: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on myserver?
Its rhythm cannot be told yet: too few of myserver's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 38 days 6 hours ago, that is how long the current world has stood.
Map and rules
Which map does myserver run?
A procedural map, generated by the game, is in use on myserver.
What are the rules and settings on myserver?
The name tells you nothing about gather rates: myserver states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does myserver run?
The setup is Rust network protocol 2633 and build 164530 on Windows for myserver. Steam updates your game automatically, but you need the same protocol to join.
Is myserver online, and how reliable is it?
Offline at the moment, myserver was last seen 36 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 20 September 2026, Rust Population saw it for the first time.
Where is myserver located?
A region is not published by myserver. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 95.181.152.94:28015.
Getting in
How do I join myserver?
Either enter client.connect 95.181.152.94:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.