Rust PopulationField survey · Rust servers
Observing 102,404 players 11,908 servers 3,970 with someone on 409 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,999habitat unknownfirst seen 13 Oct 2026

Solo Frontier TEST - acceptance

Offline 95.182.104.45:28115 checked 15d ago

teams off moddedcarbon

Measurements

Players now
1/ 20
= 1 player
5% full
7-day average
0
peak –
Rank
#12,999
top 60%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Solo Frontier TEST - acceptance rank against other Rust servers?

By player hours over the last seven days, Solo Frontier TEST - acceptance places at #12,999, within the top 60% of ranked servers.

How busy is Solo Frontier TEST - acceptance?

At this count Solo Frontier TEST - acceptance is offline, with its last sighting 15 days 9 hours ago.

Lists and tags

What do the server tags on Solo Frontier TEST - acceptance mean?

The game's server browser reads the tags Solo Frontier TEST - acceptance publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts0 (Group limit): You cannot form teams here; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Solo Frontier TEST - acceptance?

Solo Frontier TEST - acceptance appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Wipe notes

What is the wipe schedule on Solo Frontier TEST - acceptance?

Too few wipes are on record for Solo Frontier TEST - acceptance to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 23 hours ago the current world was made.

Settings

Which map does Solo Frontier TEST - acceptance run?

Solo Frontier TEST - acceptance uses a map the game generates: procedural.

What are the rules and settings on Solo Frontier TEST - acceptance?

Nothing in Solo Frontier TEST - acceptance's name says how gather works. You will find no published group limit here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Solo Frontier TEST - acceptance run?

On Windows, Solo Frontier TEST - acceptance runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam updates it for you.

Is Solo Frontier TEST - acceptance online, and how reliable is it?

Offline at the moment, Solo Frontier TEST - acceptance was last seen 15 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 October 2026.

Where is Solo Frontier TEST - acceptance located?

Nothing published by Solo Frontier TEST - acceptance states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 95.182.104.45:28115.

Getting in

How do I join Solo Frontier TEST - acceptance?

Open the console with F1 in Rust and enter client.connect 95.182.104.45:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts0,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server has 20 slots.
ts0
Group limit You cannot form teams here.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.