Local Raid World
Offline 95.182.106.17:28015 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 12:00 UTC34d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Local Raid World rank against other Rust servers?
The last seven days of player hours place Local Raid World at #16,111, within the top 71% of all ranked servers.
How busy is Local Raid World?
We have no live count for Local Raid World right now. It was last seen 33 days 20 hours ago.
Tags
What do the server tags on Local Raid World mean?
What the game's server browser reads from Local Raid World is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): The server has 8 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Local Raid World?
These Rust Population lists include Local Raid World: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Local Raid World?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Local Raid World?
Its rhythm cannot be told yet: too few of Local Raid World's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 34 days 8 hours ago the current world was made.
Map and rules
Which map does Local Raid World run?
The map on Local Raid World is procedural, made by the game.
What are the rules and settings on Local Raid World?
No gather rate appears in the name of Local Raid World. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Local Raid World run?
The setup is Rust network protocol 2633 and build 164530 on Windows for Local Raid World. The protocol must match for you to join, and Steam updates it for you.
Is Local Raid World online, and how reliable is it?
We last saw Local Raid World 33 days 20 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 24 September 2026.
Where is Local Raid World located?
A region is not published by Local Raid World. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 95.182.106.17:28015.
How to join
How do I join Local Raid World?
Either enter client.connect 95.182.106.17:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.