Rust PopulationField survey · Rust servers
Observing 96,179 players 11,824 servers 3,864 with someone on 529 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,150habitat unknownfirst seen 14 Oct 2026

Solo Frontier TEST - acceptance

Offline 95.182.106.48:28115 checked 14d ago

teams off moddedcarbon

Measurements

Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,150
top 70%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Solo Frontier TEST - acceptance rank against other Rust servers?

By player hours over the last seven days, Solo Frontier TEST - acceptance places at #15,150, within the top 70% of ranked servers.

How busy is Solo Frontier TEST - acceptance?

At this count Solo Frontier TEST - acceptance is offline, with its last sighting 14 days 12 hours ago.

Lists and tags

What do the server tags on Solo Frontier TEST - acceptance mean?

These are the tags Solo Frontier TEST - acceptance publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): You can join up to 20 slots; ts0 (Group limit): The team system is turned off; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Solo Frontier TEST - acceptance?

Solo Frontier TEST - acceptance appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y and it will show up.

Wipe notes

What is the wipe schedule on Solo Frontier TEST - acceptance?

Its rhythm cannot be told yet: too few of Solo Frontier TEST - acceptance's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 28 days 2 hours ago.

Map and rules

Which map does Solo Frontier TEST - acceptance run?

The map on Solo Frontier TEST - acceptance is procedural, made by the game.

What are the rules and settings on Solo Frontier TEST - acceptance?

Nothing in Solo Frontier TEST - acceptance's name says how gather works. No group limit is published. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Solo Frontier TEST - acceptance run?

On Windows, Solo Frontier TEST - acceptance runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam updates it for you.

Is Solo Frontier TEST - acceptance online, and how reliable is it?

Offline at the moment, Solo Frontier TEST - acceptance was last seen 14 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 14 October 2026.

Where is Solo Frontier TEST - acceptance located?

Nothing published by Solo Frontier TEST - acceptance states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 95.182.106.48:28115.

How to join

How do I join Solo Frontier TEST - acceptance?

To connect directly, open Rust's console with F1 and type client.connect 95.182.106.48:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts0,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players You can join up to 20 slots.
ts0
Group limit The team system is turned off.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.