Solo Frontier TEST - acceptance
Offline 95.182.106.48:28115 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Solo Frontier TEST - acceptance rank against other Rust servers?
By player hours over the last seven days, Solo Frontier TEST - acceptance places at #15,150, within the top 70% of ranked servers.
How busy is Solo Frontier TEST - acceptance?
At this count Solo Frontier TEST - acceptance is offline, with its last sighting 14 days 12 hours ago.
Lists and tags
What do the server tags on Solo Frontier TEST - acceptance mean?
These are the tags Solo Frontier TEST - acceptance publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): You can join up to 20 slots; ts0 (Group limit): The team system is turned off; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Solo Frontier TEST - acceptance?
Solo Frontier TEST - acceptance appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y and it will show up.
Wipe notes
What is the wipe schedule on Solo Frontier TEST - acceptance?
Its rhythm cannot be told yet: too few of Solo Frontier TEST - acceptance's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 28 days 2 hours ago.
Map and rules
Which map does Solo Frontier TEST - acceptance run?
The map on Solo Frontier TEST - acceptance is procedural, made by the game.
What are the rules and settings on Solo Frontier TEST - acceptance?
Nothing in Solo Frontier TEST - acceptance's name says how gather works. No group limit is published. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Solo Frontier TEST - acceptance run?
On Windows, Solo Frontier TEST - acceptance runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam updates it for you.
Is Solo Frontier TEST - acceptance online, and how reliable is it?
Offline at the moment, Solo Frontier TEST - acceptance was last seen 14 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 14 October 2026.
Where is Solo Frontier TEST - acceptance located?
Nothing published by Solo Frontier TEST - acceptance states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 95.182.106.48:28115.
How to join
How do I join Solo Frontier TEST - acceptance?
To connect directly, open Rust's console with F1 and type client.connect 95.182.106.48:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.