Rust PopulationField survey · Rust servers
Observing 39,471 players 11,695 servers 2,990 with someone on 89 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,353habitat unknownfirst seen 17 Oct 2026

GAMEPLAY-AUDIT-ISOLATED

Offline 95.182.82.154:28715 checked 3d ago

moddedcarbon

Measurements

Players now
0/ ?
7-day average
0
peak –
Rank
#15,353
top 69%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 06:49 UTC3d ago 0 – running 0
Mon 19 Oct, 11:05 UTC9d ago 0 – 5.8 days 0
Sat 17 Oct, 14:06 UTC11d ago 0 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does GAMEPLAY-AUDIT-ISOLATED rank against other Rust servers?

By player hours over the last seven days, GAMEPLAY-AUDIT-ISOLATED places at #15,353, within the top 69% of ranked servers.

How busy is GAMEPLAY-AUDIT-ISOLATED?

At this count GAMEPLAY-AUDIT-ISOLATED is offline, with its last sighting 3 days 19 hours ago. A seven-day average of 0 players was counted here.

Tags

What do the server tags on GAMEPLAY-AUDIT-ISOLATED mean?

The game's server browser reads the tags GAMEPLAY-AUDIT-ISOLATED publishes: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include GAMEPLAY-AUDIT-ISOLATED?

On Rust Population, GAMEPLAY-AUDIT-ISOLATED is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Wipe schedule

What does wipe day look like on GAMEPLAY-AUDIT-ISOLATED?

Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on GAMEPLAY-AUDIT-ISOLATED?

Irregular times are when GAMEPLAY-AUDIT-ISOLATED wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 3 days 19 hours ago, that is how long the current world has stood.

Settings

Which map does GAMEPLAY-AUDIT-ISOLATED run?

A procedural map, generated by the game, is in use on GAMEPLAY-AUDIT-ISOLATED.

What are the rules and settings on GAMEPLAY-AUDIT-ISOLATED?

No gather rate appears in the name of GAMEPLAY-AUDIT-ISOLATED. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. You play with Valve's anti-cheat off: VAC.

About the server

Which version of Rust does GAMEPLAY-AUDIT-ISOLATED run?

The setup is Rust network protocol 2634 and build 167781 on Windows for GAMEPLAY-AUDIT-ISOLATED. The protocol must match for you to join, and Steam updates it for you.

Is GAMEPLAY-AUDIT-ISOLATED online, and how reliable is it?

Offline at the moment, GAMEPLAY-AUDIT-ISOLATED was last seen 3 days 19 hours ago. It was up 1% of the time over the last 7 full days, 1 out of 168 hours. The first sighting by Rust Population was on 17 October 2026.

Where is GAMEPLAY-AUDIT-ISOLATED located?

No region is published by GAMEPLAY-AUDIT-ISOLATED. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 95.182.82.154:28715.

Getting in

How do I join GAMEPLAY-AUDIT-ISOLATED?

Open the console with F1 in Rust and enter client.connect 95.182.82.154:28715. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players The server has 0 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.