GAMEPLAY-AUDIT-ISOLATED
Offline 95.182.82.154:28715 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 06:49 UTC3d ago | 0 | – | running | 0 |
| Mon 19 Oct, 11:05 UTC9d ago | 0 | – | 5.8 days | 0 |
| Sat 17 Oct, 14:06 UTC11d ago | 0 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does GAMEPLAY-AUDIT-ISOLATED rank against other Rust servers?
By player hours over the last seven days, GAMEPLAY-AUDIT-ISOLATED places at #15,353, within the top 69% of ranked servers.
How busy is GAMEPLAY-AUDIT-ISOLATED?
At this count GAMEPLAY-AUDIT-ISOLATED is offline, with its last sighting 3 days 19 hours ago. A seven-day average of 0 players was counted here.
Tags
What do the server tags on GAMEPLAY-AUDIT-ISOLATED mean?
The game's server browser reads the tags GAMEPLAY-AUDIT-ISOLATED publishes: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include GAMEPLAY-AUDIT-ISOLATED?
On Rust Population, GAMEPLAY-AUDIT-ISOLATED is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on GAMEPLAY-AUDIT-ISOLATED?
Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on GAMEPLAY-AUDIT-ISOLATED?
Irregular times are when GAMEPLAY-AUDIT-ISOLATED wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 3 days 19 hours ago, that is how long the current world has stood.
Settings
Which map does GAMEPLAY-AUDIT-ISOLATED run?
A procedural map, generated by the game, is in use on GAMEPLAY-AUDIT-ISOLATED.
What are the rules and settings on GAMEPLAY-AUDIT-ISOLATED?
No gather rate appears in the name of GAMEPLAY-AUDIT-ISOLATED. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does GAMEPLAY-AUDIT-ISOLATED run?
The setup is Rust network protocol 2634 and build 167781 on Windows for GAMEPLAY-AUDIT-ISOLATED. The protocol must match for you to join, and Steam updates it for you.
Is GAMEPLAY-AUDIT-ISOLATED online, and how reliable is it?
Offline at the moment, GAMEPLAY-AUDIT-ISOLATED was last seen 3 days 19 hours ago. It was up 1% of the time over the last 7 full days, 1 out of 168 hours. The first sighting by Rust Population was on 17 October 2026.
Where is GAMEPLAY-AUDIT-ISOLATED located?
No region is published by GAMEPLAY-AUDIT-ISOLATED. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 95.182.82.154:28715.
Getting in
How do I join GAMEPLAY-AUDIT-ISOLATED?
Open the console with F1 in Rust and enter client.connect 95.182.82.154:28715. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.