Rust PopulationField survey · Rust servers
Observing 38,377 players 11,632 servers 2,983 with someone on 103 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,240habitat unknownfirst seen 17 Oct 2026

SUPPLY-ISOLATED-TEST

Offline 95.182.82.154:28915 checked 10d ago

moddedcarbon

Measurements

Players now
0/ ?
7-day average
0
peak –
Rank
#15,240
top 70%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does SUPPLY-ISOLATED-TEST rank against other Rust servers?

Over the past week it ranks #15,240 for player hours, which puts SUPPLY-ISOLATED-TEST in the top 70% of all ranked servers.

How busy is SUPPLY-ISOLATED-TEST?

At this count SUPPLY-ISOLATED-TEST is offline, with its last sighting 10 days 19 hours ago.

Tags

What do the server tags on SUPPLY-ISOLATED-TEST mean?

These are the tags SUPPLY-ISOLATED-TEST publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include SUPPLY-ISOLATED-TEST?

SUPPLY-ISOLATED-TEST appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What is the wipe schedule on SUPPLY-ISOLATED-TEST?

Its rhythm cannot be told yet: too few of SUPPLY-ISOLATED-TEST's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 10 days 22 hours ago.

Settings

Which map does SUPPLY-ISOLATED-TEST run?

The map on SUPPLY-ISOLATED-TEST is procedural, made by the game.

What are the rules and settings on SUPPLY-ISOLATED-TEST?

The name tells you nothing about gather rates: SUPPLY-ISOLATED-TEST states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. You play with Valve's anti-cheat off: VAC.

About the server

Which version of Rust does SUPPLY-ISOLATED-TEST run?

Rust network protocol 2634 and build 167781 on Windows is what SUPPLY-ISOLATED-TEST uses. Steam updates your game automatically, but you need the same protocol to join.

Is SUPPLY-ISOLATED-TEST online, and how reliable is it?

We last saw SUPPLY-ISOLATED-TEST 10 days 19 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 17 October 2026.

Where is SUPPLY-ISOLATED-TEST located?

Nothing published by SUPPLY-ISOLATED-TEST states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 95.182.82.154:28915.

How to join

How do I join SUPPLY-ISOLATED-TEST?

Open the console with F1 in Rust and enter client.connect 95.182.82.154:28915. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players 0 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.