Rust PopulationField survey · Rust servers
Observing 66,491 players 11,702 servers 3,572 with someone on 113 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,311habitat unknownfirst seen 17 Oct 2026

KILLFEED-ISOLATED

Offline 95.182.82.154:28925 checked 9d ago

moddedcarbon

Measurements

Players now
0/ ?
7-day average
0
peak –
Rank
#15,311
top 70%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct22 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 09:23 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does KILLFEED-ISOLATED rank against other Rust servers?

By player hours over the last seven days, KILLFEED-ISOLATED places at #15,311, within the top 70% of ranked servers.

How busy is KILLFEED-ISOLATED?

KILLFEED-ISOLATED is offline at this count; we last saw it 9 days 1 hours ago.

Tags

What do the server tags on KILLFEED-ISOLATED mean?

The game's server browser reads the tags KILLFEED-ISOLATED publishes: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): You can join up to 0 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include KILLFEED-ISOLATED?

On Rust Population, KILLFEED-ISOLATED is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe schedule

What does wipe day look like on KILLFEED-ISOLATED?

Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on KILLFEED-ISOLATED?

Too few wipes are on record for KILLFEED-ISOLATED to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 9 days 2 hours ago, that is how long the current world has stood.

Map and rules

Which map does KILLFEED-ISOLATED run?

KILLFEED-ISOLATED uses a map the game generates: procedural.

What are the rules and settings on KILLFEED-ISOLATED?

No gather rate appears in the name of KILLFEED-ISOLATED. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, is not running.

About the server

Which version of Rust does KILLFEED-ISOLATED run?

The setup is Rust network protocol 2634 and build 167781 on Windows for KILLFEED-ISOLATED. The protocol must match for you to join, and Steam updates it for you.

Is KILLFEED-ISOLATED online, and how reliable is it?

Offline at the moment, KILLFEED-ISOLATED was last seen 9 days 1 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 17 October 2026, Rust Population saw it for the first time.

Where is KILLFEED-ISOLATED located?

No region is published by KILLFEED-ISOLATED. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 95.182.82.154:28925.

Getting in

How do I join KILLFEED-ISOLATED?

Open the console with F1 in Rust and enter client.connect 95.182.82.154:28925. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players You can join up to 0 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.