Rust PopulationField survey · Rust servers
Observing 40,773 players 11,615 servers 3,012 with someone on 85 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 8,909EUfirst seen 13 Sep 2026

Artemis-CSQ Creative Build server

Online EU 95.217.207.99:60403 checked 10m ago

trio monthly wipes moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#8,909
top 40% · #2175 in EU
Last wipe
16d ago
monthly schedule
Next wipe
8d 11h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct13 Oct21 Oct28 Oct

Top 40% of all ranked servers, top 74% in EU, and #436 of the trio servers (top 69%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

7.3 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

8d 11h
Thu 5 Nov, 19:00 UTC
FW
36d 11h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 11 OctFri 2 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 13:06 UTC16d ago 3 – running 2
Fri 2 Oct, 15:40 UTC25d ago 0 – 8.9 days 1
Fri 2 Oct, 08:24 UTC25d ago 1 – 0.3 days 0
Thu 24 Sep, 17:02 UTC33d ago 9 halved by day 4 7.6 days 0
Thu 17 Sep, 17:41 UTC40d ago 5 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Artemis-CSQ Creative Build server rank against other Rust servers?

Artemis-CSQ Creative Build server ranks #8,909 on seven-day player hours, #2,175 in Europe, and sits in the top 40% of all ranked servers. It places #436 among servers of the trio kind.

How busy is Artemis-CSQ Creative Build server?

Artemis-CSQ Creative Build server holds 0 players at the moment, out of 100 slots. Averaged over seven days, it drew 0 players and reached a peak of 2.

Lists and tags

What do the server tags on Artemis-CSQ Creative Build server mean?

These are the tags Artemis-CSQ Creative Build server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts3 (Group limit): The team limit is 3; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Artemis-CSQ Creative Build server?

These Rust Population lists include Artemis-CSQ Creative Build server: Rust servers in Europe, Modded Rust servers, counted, Build and creative servers, Rust creative servers, counted live and Trio Rust servers. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly.

Wipe notes

What does wipe day look like on Artemis-CSQ Creative Build server?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 3.

What is the wipe schedule on Artemis-CSQ Creative Build server?

The force wipe is the only wipe Artemis-CSQ Creative Build server takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 16 days 18 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

Map and rules

Which map does Artemis-CSQ Creative Build server run?

A procedural map of size 4,500 from seed 1337, generated by the game, is in use on Artemis-CSQ Creative Build server. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on Artemis-CSQ Creative Build server?

No gather rate appears in the name of Artemis-CSQ Creative Build server. The cap on groups is 3 players (trio). This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Artemis-CSQ Creative Build server run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Artemis-CSQ Creative Build server. Your game needs the same protocol to join; Steam takes care of updating it.

Does Artemis-CSQ Creative Build server run smoothly?

The last 48 hours saw an average of 100 server fps, with 100 as the lowest. The entity count reached 12,077: buildings, deployables and all other objects. Memory use peaked at 2,248 MB. Players feel lag when fps is low and the entity count climbs.

Is Artemis-CSQ Creative Build server online, and how reliable is it?

You will find Artemis-CSQ Creative Build server online now. The uptime it reports suggests a restart roughly 2 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is Artemis-CSQ Creative Build server located?

With its EU tag, Artemis-CSQ Creative Build server places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 95.217.207.99:60403.

Getting in

How do I join Artemis-CSQ Creative Build server?

Open the console with F1 in Rust and enter client.connect 95.217.207.99:60403. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts3
Group limit The team limit is 3.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.