Artemis-CSQ Creative Build server
Online EU 95.217.207.99:60403 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers, top 74% in EU, and #436 of the trio servers (top 69%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 13:06 UTC16d ago | 3 | – | running | 2 |
| Fri 2 Oct, 15:40 UTC25d ago | 0 | – | 8.9 days | 1 |
| Fri 2 Oct, 08:24 UTC25d ago | 1 | – | 0.3 days | 0 |
| Thu 24 Sep, 17:02 UTC33d ago | 9 | halved by day 4 | 7.6 days | 0 |
| Thu 17 Sep, 17:41 UTC40d ago | 5 | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Artemis-CSQ Creative Build server rank against other Rust servers?
Artemis-CSQ Creative Build server ranks #8,909 on seven-day player hours, #2,175 in Europe, and sits in the top 40% of all ranked servers. It places #436 among servers of the trio kind.
How busy is Artemis-CSQ Creative Build server?
Artemis-CSQ Creative Build server holds 0 players at the moment, out of 100 slots. Averaged over seven days, it drew 0 players and reached a peak of 2.
Lists and tags
What do the server tags on Artemis-CSQ Creative Build server mean?
These are the tags Artemis-CSQ Creative Build server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts3 (Group limit): The team limit is 3; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Artemis-CSQ Creative Build server?
These Rust Population lists include Artemis-CSQ Creative Build server: Rust servers in Europe, Modded Rust servers, counted, Build and creative servers, Rust creative servers, counted live and Trio Rust servers. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on Artemis-CSQ Creative Build server?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 3.
What is the wipe schedule on Artemis-CSQ Creative Build server?
The force wipe is the only wipe Artemis-CSQ Creative Build server takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 16 days 18 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does Artemis-CSQ Creative Build server run?
A procedural map of size 4,500 from seed 1337, generated by the game, is in use on Artemis-CSQ Creative Build server. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on Artemis-CSQ Creative Build server?
No gather rate appears in the name of Artemis-CSQ Creative Build server. The cap on groups is 3 players (trio). This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Artemis-CSQ Creative Build server run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Artemis-CSQ Creative Build server. Your game needs the same protocol to join; Steam takes care of updating it.
Does Artemis-CSQ Creative Build server run smoothly?
The last 48 hours saw an average of 100 server fps, with 100 as the lowest. The entity count reached 12,077: buildings, deployables and all other objects. Memory use peaked at 2,248 MB. Players feel lag when fps is low and the entity count climbs.
Is Artemis-CSQ Creative Build server online, and how reliable is it?
You will find Artemis-CSQ Creative Build server online now. The uptime it reports suggests a restart roughly 2 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Artemis-CSQ Creative Build server located?
With its EU tag, Artemis-CSQ Creative Build server places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 95.217.207.99:60403.
Getting in
How do I join Artemis-CSQ Creative Build server?
Open the console with F1 in Rust and enter client.connect 95.217.207.99:60403. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.