local
Offline 95.24.124.138:35100 checked 18d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does local rank against other Rust servers?
By player hours over the last seven days, local places at #15,833, within the top 72% of ranked servers.
How busy is local?
At this count local is offline, with its last sighting 18 days 22 hours ago.
Lists and tags
What do the server tags on local mean?
What the game's server browser reads from local is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; v2574 (Protocol): Your game needs the same version, protocol 2574, to join; cs111282 (Build): This server runs game build 111282; ptrak (Networking): The standard network layer, RakNet, is in use; $rpol (Region code): You will find pol as the region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include local?
These Rust Population lists include local: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Wipe schedule
What is the wipe schedule on local?
Its rhythm cannot be told yet: too few of local's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 19 days ago, that is how long the current world has stood.
Settings
Which map does local run?
The map on local is procedural, made by the game.
What are the rules and settings on local?
No gather rate appears in the name of local. You will find no published group limit here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does local run?
On Windows, local runs Rust network protocol 2574 and build 111282. The protocol must match for you to join, and Steam updates it for you.
Is local online, and how reliable is it?
Currently offline, local was last seen 18 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 9 October 2026.
Where is local located?
No region is published by local, though its region code is pol. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 95.24.124.138:35100 is where it lives.
Getting in
How do I join local?
Open the console with F1 in Rust and enter client.connect 95.24.124.138:35100. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.