Local
Offline 95.24.131.18:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local rank against other Rust servers?
By player hours over the last seven days, Local places at #13,724, within the top 62% of ranked servers.
How busy is Local?
Local is offline at this count; we last saw it 2 days 3 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on Local mean?
What the game's server browser reads from Local is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; v2574 (Protocol): To join, your game must match protocol 2574; cs111282 (Build): Game build: 111282; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Local?
These Rust Population lists include Local: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Wipe notes
What is the wipe schedule on Local?
Its rhythm cannot be told yet: too few of Local's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 18 days 15 hours ago.
Map and rules
Which map does Local run?
Local uses a map the game generates: procedural.
What are the rules and settings on Local?
The name tells you nothing about gather rates: Local states none. You will find no published group limit here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does Local run?
The setup is Rust network protocol 2574 and build 111282 on Linux for Local. The protocol must match for you to join, and Steam updates it for you.
Is Local online, and how reliable is it?
Offline at the moment, Local was last seen 2 days 3 hours ago. Over the last 7 full days, 118 of 168 hours were online, or 70%. It was first seen by Rust Population on 15 October 2026.
Where is Local located?
No region is published by Local. The location a server claims is what Rust Population shows, not the place where the machine stands. 95.24.131.18:28015 is where it lives.
Getting in
How do I join Local?
Either enter client.connect 95.24.131.18:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.