Local
Offline 95.24.131.73:28015 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Local rank against other Rust servers?
By player hours over the last seven days, Local places at #15,156, within the top 70% of ranked servers.
How busy is Local?
At this count Local is offline, with its last sighting 14 days 18 hours ago.
Lists and tags
What do the server tags on Local mean?
What the game's server browser reads from Local is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; v2574 (Protocol): To join, your game must match protocol 2574; cs111282 (Build): This server runs game build 111282; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Local?
Local appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Wipe schedule
What is the wipe schedule on Local?
The record holds too few of Local's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 19 days 14 hours ago.
Map and rules
Which map does Local run?
Local uses a map the game generates: procedural.
What are the rules and settings on Local?
No gather rate appears in the name of Local. The group limit goes unstated. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does Local run?
On Linux, Local runs Rust network protocol 2574 and build 111282. Steam updates your game automatically, but you need the same protocol to join.
Is Local online, and how reliable is it?
Offline at the moment, Local was last seen 14 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 15 October 2026.
Where is Local located?
A region is not published by Local. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 95.24.131.73:28015.
Getting in
How do I join Local?
Either enter client.connect 95.24.131.73:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.