Testing server
Offline 95.26.138.226:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Testing server rank against other Rust servers?
By player hours over the last seven days, Testing server places at #15,960, within the top 70% of ranked servers.
How busy is Testing server?
Testing server is offline at this count; we last saw it 6 days 5 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on Testing server mean?
The game's server browser reads the tags Testing server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Testing server?
These Rust Population lists include Testing server: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe schedule
What is the wipe schedule on Testing server?
The record holds too few of Testing server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 6 days 19 hours ago the current world was made.
Settings
What are the rules and settings on Testing server?
No gather rate appears in the name of Testing server. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Testing server run?
Rust network protocol 2635 and build 168909 on Windows is what Testing server uses. Steam updates your game automatically, but you need the same protocol to join.
Is Testing server online, and how reliable is it?
We last saw Testing server 6 days 5 hours ago, and it is offline now. It was up 0% of the time over the last 5 full days, 0 out of 120 hours. The first sighting by Rust Population was on 29 October 2026.
Where is Testing server located?
No region is published by Testing server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 95.26.138.226:28015.
Getting in
How do I join Testing server?
To connect directly, open Rust's console with F1 and type client.connect 95.26.138.226:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.