Testing server
Offline 95.26.140.245:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 19:11 UTC29d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Testing server rank against other Rust servers?
The last seven days of player hours place Testing server at #14,546, within the top 61% of all ranked servers.
How busy is Testing server?
Testing server is offline at this count; we last saw it 29 days 8 hours ago.
Tags
What do the server tags on Testing server mean?
What the game's server browser reads from Testing server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Testing server?
On Rust Population, Testing server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Testing server?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Testing server?
Its rhythm cannot be told yet: too few of Testing server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 29 days 9 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on Testing server?
Nothing in Testing server's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Testing server run?
The setup is Rust network protocol 2633 and build 165217 on Windows for Testing server. The protocol must match for you to join, and Steam updates it for you.
Is Testing server online, and how reliable is it?
We last saw Testing server 29 days 8 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 28 September 2026, Rust Population saw it for the first time.
Where is Testing server located?
A region is not published by Testing server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 95.26.140.245:28015.
How to join
How do I join Testing server?
To connect directly, open Rust's console with F1 and type client.connect 95.26.140.245:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.