Testing server
Offline 95.26.144.77:28015 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Testing server rank against other Rust servers?
Over the past week it ranks #13,247 for player hours, which puts Testing server in the top – of all ranked servers.
How busy is Testing server?
We have no live count for Testing server right now. It was last seen 38 days 23 hours ago.
Lists and tags
What do the server tags on Testing server mean?
What the game's server browser reads from Testing server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Testing server?
These Rust Population lists include Testing server: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Testing server?
The record holds too few of Testing server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 40 days 9 hours ago the current world was made.
Map and rules
Which map does Testing server run?
Testing server uses a map the game generates: procedural.
What are the rules and settings on Testing server?
The name tells you nothing about gather rates: Testing server states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Testing server run?
On Windows, Testing server runs Rust network protocol 2633 and build 164530. Your game needs the same protocol to join; Steam takes care of updating it.
Is Testing server online, and how reliable is it?
Offline at the moment, Testing server was last seen 38 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 19 September 2026, Rust Population saw it for the first time.
Where is Testing server located?
No region is published by Testing server. The location a server claims is what Rust Population shows, not the place where the machine stands. 95.26.144.77:28015 is where it lives.
How to join
How do I join Testing server?
To connect directly, open Rust's console with F1 and type client.connect 95.26.144.77:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.