Testing server
Offline 95.26.145.145:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Testing server rank against other Rust servers?
The last seven days of player hours place Testing server at #10,969, within the top 49% of all ranked servers.
How busy is Testing server?
We have no live count for Testing server right now. It was last seen 6 days 1 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Tags
What do the server tags on Testing server mean?
What the game's server browser reads from Testing server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Testing server?
Testing server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on Testing server?
The record holds too few of Testing server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 6 days 4 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on Testing server?
No gather rate appears in the name of Testing server. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Testing server run?
On Windows, Testing server runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is Testing server online, and how reliable is it?
Currently offline, Testing server was last seen 6 days 1 hours ago. It was up 0% of the time over the last 5 full days, 0 out of 120 hours. It was first seen by Rust Population on 22 October 2026.
Where is Testing server located?
No region is published by Testing server. The location a server claims is what Rust Population shows, not the place where the machine stands. 95.26.145.145:28015 is where it lives.
How to join
How do I join Testing server?
Either enter client.connect 95.26.145.145:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.