Testing server
Offline 95.26.145.58:28015 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Testing server rank against other Rust servers?
Over the past week it ranks #13,835 for player hours, which puts Testing server in the top 61% of all ranked servers.
How busy is Testing server?
We have no live count for Testing server right now. It was last seen 32 days 11 hours ago.
Lists and tags
What do the server tags on Testing server mean?
What the game's server browser reads from Testing server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Testing server?
On Rust Population, Testing server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Testing server?
Its rhythm cannot be told yet: too few of Testing server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 34 days 4 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on Testing server?
The name tells you nothing about gather rates: Testing server states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Testing server run?
Rust network protocol 2633 and build 165217 on Windows is what Testing server uses. Steam updates your game automatically, but you need the same protocol to join.
Is Testing server online, and how reliable is it?
Currently offline, Testing server was last seen 32 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 25 September 2026, Rust Population saw it for the first time.
Where is Testing server located?
A region is not published by Testing server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 95.26.145.58:28015.
How to join
How do I join Testing server?
Either enter client.connect 95.26.145.58:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.