Rust PopulationField survey · Rust servers
Observing 40,469 players 11,646 servers 2,963 with someone on 86 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,346habitat unknownfirst seen 15 Oct 2026

nameserver

Offline 95.26.4.89:28015 checked 12d ago

moddedoxide

Measurements

Players now
1/ 15
= 1 player
7% full
7-day average
0
peak –
Rank
#13,346
top 62%
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does nameserver rank against other Rust servers?

The last seven days of player hours place nameserver at #13,346, within the top 62% of all ranked servers.

How busy is nameserver?

At this count nameserver is offline, with its last sighting 12 days 5 hours ago.

Tags

What do the server tags on nameserver mean?

These are the tags nameserver publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include nameserver?

These Rust Population lists include nameserver: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What is the wipe schedule on nameserver?

Its rhythm cannot be told yet: too few of nameserver's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 13 days ago the current world was made.

Map and rules

Which map does nameserver run?

nameserver uses a map the game generates: procedural.

What are the rules and settings on nameserver?

Nothing in nameserver's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, is not running.

About the server

Which version of Rust does nameserver run?

On Windows, nameserver runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.

Is nameserver online, and how reliable is it?

Currently offline, nameserver was last seen 12 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 15 October 2026, Rust Population saw it for the first time.

Where is nameserver located?

A region is not published by nameserver. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 95.26.4.89:28015.

Getting in

How do I join nameserver?

Open the console with F1 in Rust and enter client.connect 95.26.4.89:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players 15 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.