ServerName
Offline 95.27.144.192:28015 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 15:00 UTC22d ago | 0 | – | running | 0 |
| Thu 1 Oct, 16:27 UTC27d ago | – | – | 5.9 days | 0 |
| Fri 25 Sep, 18:27 UTC33d ago | 2 | held half | 5.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ServerName rank against other Rust servers?
The last seven days of player hours place ServerName at #13,023, within the top 59% of all ranked servers.
How busy is ServerName?
At this count ServerName is offline, with its last sighting 9 days 20 hours ago.
Tags
What do the server tags on ServerName mean?
What the game's server browser reads from ServerName is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ServerName?
On Rust Population, ServerName is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on ServerName?
The busiest point of its recent wipes averaged 1 players. Peak came 2 hours into the latest wipe. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on ServerName?
There is no next wipe to predict: ServerName wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 22 days ago the current world was made.
Map and rules
Which map does ServerName run?
The map on ServerName is procedural, made by the game.
What are the rules and settings on ServerName?
No gather rate appears in the name of ServerName. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does ServerName run?
The setup is Rust network protocol 2634 and build 167781 on Windows for ServerName. Your game needs the same protocol to join; Steam takes care of updating it.
Is ServerName online, and how reliable is it?
We last saw ServerName 9 days 20 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 23 September 2026.
Where is ServerName located?
No region is published by ServerName. The location a server claims is what Rust Population shows, not the place where the machine stands. 95.27.144.192:28015 is where it lives.
How to join
How do I join ServerName?
Either enter client.connect 95.27.144.192:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.