AudiRiderRust
Offline 95.27.42.232:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does AudiRiderRust rank against other Rust servers?
The last seven days of player hours place AudiRiderRust at #13,263, within the top – of all ranked servers.
How busy is AudiRiderRust?
We have no live count for AudiRiderRust right now. It was last seen 39 days 1 hours ago.
Tags
What do the server tags on AudiRiderRust mean?
These are the tags AudiRiderRust publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include AudiRiderRust?
On Rust Population, AudiRiderRust is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on AudiRiderRust?
Too few wipes are on record for AudiRiderRust to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 50 days 5 hours ago the current world was made.
Settings
Which map does AudiRiderRust run?
AudiRiderRust uses a map the game generates: procedural.
What are the rules and settings on AudiRiderRust?
Nothing in AudiRiderRust's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does AudiRiderRust run?
On Windows, AudiRiderRust runs Rust network protocol 2633 and build 163207. Your game needs the same protocol to join; Steam takes care of updating it.
Is AudiRiderRust online, and how reliable is it?
Currently offline, AudiRiderRust was last seen 39 days 1 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 18 September 2026, Rust Population saw it for the first time.
Where is AudiRiderRust located?
Nothing published by AudiRiderRust states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 95.27.42.232:28015.
How to join
How do I join AudiRiderRust?
Either enter client.connect 95.27.42.232:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.