#1 MyRustServer
Offline 95.27.99.180:28015 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does #1 MyRustServer rank against other Rust servers?
By player hours over the last seven days, #1 MyRustServer places at #15,317, within the top 70% of ranked servers.
How busy is #1 MyRustServer?
We have no live count for #1 MyRustServer right now. It was last seen 9 days 5 hours ago.
Lists and tags
What do the server tags on #1 MyRustServer mean?
These are the tags #1 MyRustServer publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include #1 MyRustServer?
#1 MyRustServer appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on #1 MyRustServer?
The record holds too few of #1 MyRustServer's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 18 days 1 hours ago the current world was made.
Settings
Which map does #1 MyRustServer run?
The map on #1 MyRustServer is procedural, made by the game.
What are the rules and settings on #1 MyRustServer?
The name tells you nothing about gather rates: #1 MyRustServer states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does #1 MyRustServer run?
Rust network protocol 2634 and build 167781 on Windows is what #1 MyRustServer uses. Steam updates your game automatically, but you need the same protocol to join.
Is #1 MyRustServer online, and how reliable is it?
We last saw #1 MyRustServer 9 days 5 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 10 October 2026, Rust Population saw it for the first time.
Where is #1 MyRustServer located?
No region is published by #1 MyRustServer. Rust Population does not look up where the machine stands; it shows where the server says it is. 95.27.99.180:28015 is where it lives.
How to join
How do I join #1 MyRustServer?
Either enter client.connect 95.27.99.180:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.