ZONE57
Online 95.31.137.207:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:23 UTC27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ZONE57 rank against other Rust servers?
By player hours over the last seven days, ZONE57 places at #3,123, within the top 14% of ranked servers.
How busy is ZONE57?
Of its 50 slots, ZONE57 is using 2 right now. Seven days of counting give an average of 1 players and a peak of 5. Look at the last 48 hours and 19:00 UTC stands out: it averaged 4 players.
Tags
What do the server tags on ZONE57 mean?
The game's server browser reads the tags ZONE57 publishes: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp50 (Max players): You can join up to 50 slots; ts0 (Group limit): Teams are disabled; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^h (Hardcore): Facepunch's hardcore mode reduces the helpers and makes survival harsher. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs ZONE57?
ZONE57 is alone among the servers we track in publishing this zone57.org hostname.
Which Rust Population lists and filters include ZONE57?
ZONE57 appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Hardcore ^h; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on ZONE57?
The busiest point of its recent wipes averaged 3 players. 28 hours after the latest wipe the crowd peaked.
What is the wipe schedule on ZONE57?
Once a month ZONE57 wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 27 days 8 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does ZONE57 run?
A procedural map of size 6,000, generated by the game, is in use on ZONE57.
What are the rules and settings on ZONE57?
The name tells you nothing about gather rates: ZONE57 states none. No group limit is published. hardcore is what it runs, Facepunch's most demanding mode. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does ZONE57 run?
On Linux, ZONE57 runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does ZONE57 run smoothly?
It ran at 111 server fps on average over the last 48 hours, and never went below 52. The entity count reached 211,419: buildings, deployables and all other objects. Up to 4,327 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is ZONE57 online, and how reliable is it?
You will find ZONE57 online now. The uptime it reports suggests a restart roughly 7 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is ZONE57 located?
A region is not published by ZONE57. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 95.31.137.207:28015.
How to join
How do I join ZONE57?
Either enter client.connect 95.31.137.207:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.