RustStyle - Pterodactyl
Offline 95.31.147.9:28015 checked 22h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustStyle - Pterodactyl rank against other Rust servers?
The last seven days of player hours place RustStyle - Pterodactyl at #15,411, within the top 69% of all ranked servers.
How busy is RustStyle - Pterodactyl?
At this count RustStyle - Pterodactyl is offline, with its last sighting 22 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on RustStyle - Pterodactyl mean?
These are the tags RustStyle - Pterodactyl publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustStyle - Pterodactyl?
On Rust Population, RustStyle - Pterodactyl is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on RustStyle - Pterodactyl?
The record holds too few of RustStyle - Pterodactyl's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 7 days 22 hours ago.
Map and rules
Which map does RustStyle - Pterodactyl run?
RustStyle - Pterodactyl uses a map the game generates: procedural.
What are the rules and settings on RustStyle - Pterodactyl?
Nothing in RustStyle - Pterodactyl's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does RustStyle - Pterodactyl run?
The setup is Rust network protocol 2635 and build 168909 on Linux for RustStyle - Pterodactyl. Steam updates your game automatically, but you need the same protocol to join.
Is RustStyle - Pterodactyl online, and how reliable is it?
Currently offline, RustStyle - Pterodactyl was last seen 22 hours ago. The first sighting by Rust Population was on 27 October 2026.
Where is RustStyle - Pterodactyl located?
Nothing published by RustStyle - Pterodactyl states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 95.31.147.9:28015.
Getting in
How do I join RustStyle - Pterodactyl?
Open the console with F1 in Rust and enter client.connect 95.31.147.9:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.