Rust PopulationField survey · Rust servers
Observing 44,561 players 11,697 servers 3,120 with someone on 101 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,172habitat unknownfirst seen 25 Sep 2026

Server name on in-game server list

Offline 95.37.118.140:28015 checked 29d ago

moddedoxide

Measurements

Players now
1/ 5
= 1 player
20% full
7-day average
0
peak –
Rank
#15,172
top 64%
Last wipe
29d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep2 Oct4 Oct6 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 19:09 UTC29d ago 1 – running 1
Sun 27 Sep, 09:19 UTC31d ago 1 – 2.4 days 0
Sat 26 Sep, 15:14 UTC32d ago 1 – 0.8 days 0
Sat 26 Sep, 09:13 UTC32d ago 1 – 0.3 days 0
Fri 25 Sep, 12:24 UTC33d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Server name on in-game server list rank against other Rust servers?

Over the past week it ranks #15,172 for player hours, which puts Server name on in-game server list in the top 64% of all ranked servers.

How busy is Server name on in-game server list?

At this count Server name on in-game server list is offline, with its last sighting 29 days 5 hours ago.

Tags

What do the server tags on Server name on in-game server list mean?

The game's server browser reads the tags Server name on in-game server list publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Server name on in-game server list?

On Rust Population, Server name on in-game server list is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on Server name on in-game server list?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on Server name on in-game server list?

No next wipe can be predicted for Server name on in-game server list, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 29 days 5 hours ago, that is how long the current world has stood.

Settings

Which map does Server name on in-game server list run?

Server name on in-game server list uses a map the game generates: procedural.

What are the rules and settings on Server name on in-game server list?

No gather rate appears in the name of Server name on in-game server list. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Server name on in-game server list run?

Rust network protocol 2633 and build 165217 on Windows is what Server name on in-game server list uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Server name on in-game server list online, and how reliable is it?

Currently offline, Server name on in-game server list was last seen 29 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 25 September 2026.

Where is Server name on in-game server list located?

No region is published by Server name on in-game server list. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 95.37.118.140:28015.

Getting in

How do I join Server name on in-game server list?

To connect directly, open Rust's console with F1 and type client.connect 95.37.118.140:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players You can join up to 5 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.