LinuxGSM
Offline 95.47.155.205:28015 checked 35d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LinuxGSM rank against other Rust servers?
The last seven days of player hours place LinuxGSM at #13,198, within the top 60% of all ranked servers.
How busy is LinuxGSM?
LinuxGSM is offline at this count; we last saw it 35 days 1 hours ago.
Tags
What do the server tags on LinuxGSM mean?
These are the tags LinuxGSM publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include LinuxGSM?
LinuxGSM appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on LinuxGSM?
The record holds too few of LinuxGSM's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 40 days 2 hours ago, that is how long the current world has stood.
Settings
Which map does LinuxGSM run?
A procedural map, generated by the game, is in use on LinuxGSM.
What are the rules and settings on LinuxGSM?
The name tells you nothing about gather rates: LinuxGSM states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does LinuxGSM run?
The setup is Rust network protocol 2633 and build 164530 on Linux for LinuxGSM. Steam updates your game automatically, but you need the same protocol to join.
Is LinuxGSM online, and how reliable is it?
Offline at the moment, LinuxGSM was last seen 35 days 1 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 23 September 2026.
Where is LinuxGSM located?
No region is published by LinuxGSM. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 95.47.155.205:28015.
How to join
How do I join LinuxGSM?
Open the console with F1 in Rust and enter client.connect 95.47.155.205:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.