Zov
Offline 95.55.4.176:28015 checked 11h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Zov rank against other Rust servers?
Over the past week it ranks #8,638 for player hours, which puts Zov in the top 39% of all ranked servers.
How busy is Zov?
Zov is offline at this count; we last saw it 11 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 15:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on Zov mean?
What the game's server browser reads from Zov is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Zov?
These Rust Population lists include Zov: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on Zov?
Too few wipes are on record for Zov to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 30 hours ago, that is how long the current world has stood.
Settings
Which map does Zov run?
A procedural map of size 2,500 from seed 1055496294, generated by the game, is in use on Zov. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Zov?
No gather rate appears in the name of Zov. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Zov run?
On Linux, Zov runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Zov run smoothly?
The last 48 hours saw an average of 197 server fps, with 186 as the lowest. Entities peaked at 28,072, including buildings, deployables and everything else. The highest memory usage was 1,206 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Zov online, and how reliable is it?
Offline at the moment, Zov was last seen 11 hours ago. The uptime it reports suggests a restart roughly 5 hours ago. The first sighting by Rust Population was on 27 October 2026.
Where is Zov located?
No region is published by Zov. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 95.55.4.176:28015.
Getting in
How do I join Zov?
Either enter client.connect 95.55.4.176:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.