Rust PopulationField survey · Rust servers
Observing 71,424 players 11,816 servers 3,614 with someone on 176 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,960habitat unknownfirst seen 28 Oct 2026

Local Test Server

Offline 95.57.208.79:28015 checked 6d ago

moddedoxide

Measurements

Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,960
top 70%
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct31 Oct1 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Local Test Server rank against other Rust servers?

By player hours over the last seven days, Local Test Server places at #15,960, within the top 70% of ranked servers.

How busy is Local Test Server?

We have no live count for Local Test Server right now. It was last seen 6 days 19 hours ago. A seven-day average of 0 players was counted here.

Tags

What do the server tags on Local Test Server mean?

What the game's server browser reads from Local Test Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Local Test Server?

Local Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Local Test Server?

Its rhythm cannot be told yet: too few of Local Test Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 29 days 1 hours ago.

Map and rules

Which map does Local Test Server run?

The map on Local Test Server is procedural, made by the game.

What are the rules and settings on Local Test Server?

The name tells you nothing about gather rates: Local Test Server states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Local Test Server run?

Rust network protocol 2635 and build 168909 on Windows is what Local Test Server uses. The protocol must match for you to join, and Steam updates it for you.

Is Local Test Server online, and how reliable is it?

We last saw Local Test Server 6 days 19 hours ago, and it is offline now. It was up 0% of the time over the last 6 full days, 0 out of 144 hours. It was first seen by Rust Population on 28 October 2026.

Where is Local Test Server located?

No region is published by Local Test Server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 95.57.208.79:28015.

Getting in

How do I join Local Test Server?

To connect directly, open Rust's console with F1 and type client.connect 95.57.208.79:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players The server has 15 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.