Magic Rust Local
Offline 95.57.64.220:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Magic Rust Local rank against other Rust servers?
The last seven days of player hours place Magic Rust Local at #13,967, within the top 59% of all ranked servers.
How busy is Magic Rust Local?
Magic Rust Local is offline at this count; we last saw it 27 days 1 hours ago.
Lists and tags
What do the server tags on Magic Rust Local mean?
These are the tags Magic Rust Local publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Magic Rust Local?
Magic Rust Local appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Magic Rust Local?
The record holds too few of Magic Rust Local's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 4 hours ago the current world was made.
Settings
What are the rules and settings on Magic Rust Local?
No gather rate appears in the name of Magic Rust Local. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Magic Rust Local run?
On Windows, Magic Rust Local runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is Magic Rust Local online, and how reliable is it?
We last saw Magic Rust Local 27 days 1 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 1 October 2026.
Where is Magic Rust Local located?
No region is published by Magic Rust Local. The location a server claims is what Rust Population shows, not the place where the machine stands. 95.57.64.220:28015 is where it lives.
Getting in
How do I join Magic Rust Local?
To connect directly, open Rust's console with F1 and type client.connect 95.57.64.220:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.