lost
Offline 95.73.137.51:28015 checked 34d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does lost rank against other Rust servers?
The last seven days of player hours place lost at #16,066, within the top 71% of all ranked servers.
How busy is lost?
At this count lost is offline, with its last sighting 34 days 20 hours ago.
Lists and tags
What do the server tags on lost mean?
The game's server browser reads the tags lost publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include lost?
On Rust Population, lost is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on lost?
Too few wipes are on record for lost to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 35 days ago, that is how long the current world has stood.
Settings
Which map does lost run?
The map on lost is procedural, made by the game.
What are the rules and settings on lost?
Nothing in lost's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does lost run?
The setup is Rust network protocol 2633 and build 165217 on Windows for lost. Steam updates your game automatically, but you need the same protocol to join.
Is lost online, and how reliable is it?
We last saw lost 34 days 20 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 24 September 2026, Rust Population saw it for the first time.
Where is lost located?
A region is not published by lost. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 95.73.137.51:28015.
How to join
How do I join lost?
Open the console with F1 in Rust and enter client.connect 95.73.137.51:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.