Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09]
Offline EU 95.85.249.130:35010 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] rank against other Rust servers?
Seven-day player hours put Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] at #16,413, or #2,523 in Europe, inside the top 69% of all ranked servers.
How busy is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09]?
At this count Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] is offline, with its last sighting 27 days 9 hours ago.
Lists and tags
What do the server tags on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] mean?
What the game's server browser reads from Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09]?
On Rust Population, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] is filed under these lists: 10x Rust servers: where the population is, Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 10x.
Wipe notes
What is the wipe schedule on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09]?
The next wipe for Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] is estimated from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 33 days 21 hours ago, that is how long the current world has stood. A wipe every two weeks is what the tags publish.
Settings
Which map does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] run?
The map on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] is procedural, made by the game.
What are the rules and settings on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09]?
Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] advertises a 10x gather rate in its title. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] run?
The setup is Rust network protocol 2633 and build 165217 on Linux for Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09]. The protocol must match for you to join, and Steam updates it for you.
Is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] online, and how reliable is it?
Offline at the moment, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] was last seen 27 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 1 October 2026, Rust Population saw it for the first time.
Where is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] located?
By its EU tag, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 95.85.249.130:35010 is where it lives.
How to join
How do I join Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09]?
Either enter client.connect 95.85.249.130:35010 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.