RMT Kartenname Test
Offline 95.91.69.124:28315 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 3 Nov, 10:34 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RMT Kartenname Test rank against other Rust servers?
The last seven days of player hours place RMT Kartenname Test at #15,960, within the top 70% of all ranked servers.
How busy is RMT Kartenname Test?
At this count RMT Kartenname Test is offline, with its last sighting 28 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on RMT Kartenname Test mean?
The game's server browser reads the tags RMT Kartenname Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RMT Kartenname Test?
On Rust Population, RMT Kartenname Test is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on RMT Kartenname Test?
Its rhythm cannot be told yet: too few of RMT Kartenname Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 28 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on RMT Kartenname Test?
Nothing in RMT Kartenname Test's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RMT Kartenname Test run?
Rust network protocol 2635 and build 168909 on Windows is what RMT Kartenname Test uses. The protocol must match for you to join, and Steam updates it for you.
Is RMT Kartenname Test online, and how reliable is it?
Offline at the moment, RMT Kartenname Test was last seen 28 hours ago. The first sighting by Rust Population was on 3 November 2026.
Where is RMT Kartenname Test located?
A region is not published by RMT Kartenname Test. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 95.91.69.124:28315.
Getting in
How do I join RMT Kartenname Test?
To connect directly, open Rust's console with F1 and type client.connect 95.91.69.124:28315; or press Launch Rust on this page and Steam opens Rust and joins for you.