Rust PopulationField survey · Rust servers
Observing 33,825 players 11,594 servers 2,852 with someone on 65 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,173habitat unknownfirst seen 13 Sep 2026

Server name on in-game server list

Offline 96.18.17.231:28015 checked 13d ago

moddedoxide

Measurements

Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,173
top 70%
Last wipe
17d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 22:08 UTC17d ago 1 – running 1
Sat 3 Oct, 19:11 UTC24d ago 1 held half 7.1 days 1
Mon 14 Sep, 01:38 UTC44d ago 1 halved by day 2 19.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Server name on in-game server list rank against other Rust servers?

By player hours over the last seven days, Server name on in-game server list places at #15,173, within the top 70% of ranked servers.

How busy is Server name on in-game server list?

We have no live count for Server name on in-game server list right now. It was last seen 13 days 4 hours ago.

Tags

What do the server tags on Server name on in-game server list mean?

What the game's server browser reads from Server name on in-game server list is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Server name on in-game server list?

These Rust Population lists include Server name on in-game server list: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Server name on in-game server list?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 50% of its recent wipes. In those that did not hold, the fall below half came by day 2.

What is the wipe schedule on Server name on in-game server list?

No next wipe can be predicted for Server name on in-game server list, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 17 days 7 hours ago, that is how long the current world has stood.

Map and rules

What are the rules and settings on Server name on in-game server list?

No gather rate appears in the name of Server name on in-game server list. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Server name on in-game server list run?

The setup is Rust network protocol 2634 and build 166652 on Windows for Server name on in-game server list. Steam updates your game automatically, but you need the same protocol to join.

Is Server name on in-game server list online, and how reliable is it?

We last saw Server name on in-game server list 13 days 4 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.

Where is Server name on in-game server list located?

No region is published by Server name on in-game server list. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 96.18.17.231:28015.

Getting in

How do I join Server name on in-game server list?

Open the console with F1 in Rust and enter client.connect 96.18.17.231:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server has 5 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.