My Rust Server - Test
Offline 96.2.164.37:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 21:46 UTC10d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Rust Server - Test rank against other Rust servers?
By player hours over the last seven days, My Rust Server - Test places at #15,960, within the top 70% of ranked servers.
How busy is My Rust Server - Test?
We have no live count for My Rust Server - Test right now. It was last seen 6 days 7 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on My Rust Server - Test mean?
These are the tags My Rust Server - Test publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Rust Server - Test?
My Rust Server - Test appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on My Rust Server - Test?
Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 23 hours in.
What is the wipe schedule on My Rust Server - Test?
Too few wipes are on record for My Rust Server - Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 10 days 17 hours ago the current world was made.
Settings
Which map does My Rust Server - Test run?
The map on My Rust Server - Test is procedural, made by the game at size 3,500 from seed 352165132. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on My Rust Server - Test?
No gather rate appears in the name of My Rust Server - Test. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does My Rust Server - Test run?
The setup is Rust network protocol 2635 and build 168909 on Windows for My Rust Server - Test. The protocol must match for you to join, and Steam updates it for you.
Is My Rust Server - Test online, and how reliable is it?
Offline at the moment, My Rust Server - Test was last seen 6 days 7 hours ago. Over the last 7 full days, 31 of 168 hours were online, or 18%. It was first seen by Rust Population on 24 October 2026.
Where is My Rust Server - Test located?
Nothing published by My Rust Server - Test states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 96.2.164.37:28015 is where it lives.
Getting in
How do I join My Rust Server - Test?
To connect directly, open Rust's console with F1 and type client.connect 96.2.164.37:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.