Test
Offline 97.126.69.132:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 1 Nov, 17:29 UTC2d ago | 0 | – | running | 0 |
| Wed 21 Oct, 01:13 UTC14d ago | 1 | – | 11.7 days | 0 |
| Sat 3 Oct, 03:06 UTC32d ago | 1 | held half | 17.9 days | 0 |
| Tue 29 Sep, 01:35 UTC36d ago | 0 | – | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test rank against other Rust servers?
The last seven days of player hours place Test at #15,960, within the top 70% of all ranked servers.
How busy is Test?
At this count Test is offline, with its last sighting 2 days 18 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on Test mean?
What the game's server browser reads from Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2636 (Protocol): To join, your game must match protocol 2636; cs169905 (Build): This server runs game build 169905; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test?
On Rust Population, Test is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.
Wipe notes
What does wipe day look like on Test?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Test?
Irregular times are when Test wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 2 days 21 hours ago, that is how long the current world has stood.
Map and rules
Which map does Test run?
The map on Test is procedural, made by the game.
What are the rules and settings on Test?
Nothing in Test's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Test run?
Rust network protocol 2636 and build 169905 on Windows is what Test uses. Steam updates your game automatically, but you need the same protocol to join.
Is Test online, and how reliable is it?
Currently offline, Test was last seen 2 days 18 hours ago. Over the last 7 full days, 4 of 168 hours were online, or 2%. On 29 September 2026, Rust Population saw it for the first time.
Where is Test located?
A region is not published by Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 97.126.69.132:28015.
Getting in
How do I join Test?
To connect directly, open Rust's console with F1 and type client.connect 97.126.69.132:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.