Rust PopulationField survey · Rust servers
Observing 63,710 players 11,765 servers 3,546 with someone on 131 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,404habitat unknownfirst seen 27 Oct 2026

Hello Darkness PVE

Offline 97.171.185.161:28015 checked 7h ago

moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,404
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123403:0005:0008:0010:0013:0015:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608003:0005:0008:0010:0013:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
No rank history yet.

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Hello Darkness PVE rank against other Rust servers?

The last seven days of player hours place Hello Darkness PVE at #15,404, within the top 69% of all ranked servers.

How busy is Hello Darkness PVE?

Hello Darkness PVE is offline at this count; we last saw it 7 hours ago. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on Hello Darkness PVE mean?

The game's server browser reads the tags Hello Darkness PVE publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Hello Darkness PVE?

On Rust Population, Hello Darkness PVE is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe schedule

What is the wipe schedule on Hello Darkness PVE?

Its rhythm cannot be told yet: too few of Hello Darkness PVE's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 7 days 19 hours ago the current world was made.

Settings

Which map does Hello Darkness PVE run?

A procedural map of size 4,500 from seed 1470027, generated by the game, is in use on Hello Darkness PVE. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Hello Darkness PVE?

The name tells you nothing about gather rates: Hello Darkness PVE states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Hello Darkness PVE run?

Rust network protocol 2635 and build 168909 on Windows is what Hello Darkness PVE uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does Hello Darkness PVE run smoothly?

It ran at 64 server fps on average over the last 48 hours, and never went below 52. Up to 121,515 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,223 MB. What players experience as lag comes from low fps and a rising entity count.

Is Hello Darkness PVE online, and how reliable is it?

Offline at the moment, Hello Darkness PVE was last seen 7 hours ago. About 11 hours ago, it restarted, according to its uptime. The first sighting by Rust Population was on 27 October 2026.

Where is Hello Darkness PVE located?

No region is published by Hello Darkness PVE. Rust Population does not look up where the machine stands; it shows where the server says it is. 97.171.185.161:28015 is where it lives.

How to join

How do I join Hello Darkness PVE?

To connect directly, open Rust's console with F1 and type client.connect 97.171.185.161:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.