Hello Darkness PVE
Offline 97.171.185.161:28015 checked 7h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Hello Darkness PVE rank against other Rust servers?
The last seven days of player hours place Hello Darkness PVE at #15,404, within the top 69% of all ranked servers.
How busy is Hello Darkness PVE?
Hello Darkness PVE is offline at this count; we last saw it 7 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on Hello Darkness PVE mean?
The game's server browser reads the tags Hello Darkness PVE publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Hello Darkness PVE?
On Rust Population, Hello Darkness PVE is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What is the wipe schedule on Hello Darkness PVE?
Its rhythm cannot be told yet: too few of Hello Darkness PVE's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 7 days 19 hours ago the current world was made.
Settings
Which map does Hello Darkness PVE run?
A procedural map of size 4,500 from seed 1470027, generated by the game, is in use on Hello Darkness PVE. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Hello Darkness PVE?
The name tells you nothing about gather rates: Hello Darkness PVE states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Hello Darkness PVE run?
Rust network protocol 2635 and build 168909 on Windows is what Hello Darkness PVE uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Hello Darkness PVE run smoothly?
It ran at 64 server fps on average over the last 48 hours, and never went below 52. Up to 121,515 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,223 MB. What players experience as lag comes from low fps and a rising entity count.
Is Hello Darkness PVE online, and how reliable is it?
Offline at the moment, Hello Darkness PVE was last seen 7 hours ago. About 11 hours ago, it restarted, according to its uptime. The first sighting by Rust Population was on 27 October 2026.
Where is Hello Darkness PVE located?
No region is published by Hello Darkness PVE. Rust Population does not look up where the machine stands; it shows where the server says it is. 97.171.185.161:28015 is where it lives.
How to join
How do I join Hello Darkness PVE?
To connect directly, open Rust's console with F1 and type client.connect 97.171.185.161:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.