JustifiedGamingDotCom
Online 97.87.129.151:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:58 UTC25d ago | 2 | – | running | 0 |
| Tue 29 Sep, 05:11 UTC28d ago | 1 | halved by day 1 | 2.8 days | 0 |
| Thu 24 Sep, 06:43 UTC33d ago | 1 | halved by day 1 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does JustifiedGamingDotCom rank against other Rust servers?
Over the past week it ranks #15,248 for player hours, which puts JustifiedGamingDotCom in the top 69% of all ranked servers.
How busy is JustifiedGamingDotCom?
Of its 50 slots, JustifiedGamingDotCom is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on JustifiedGamingDotCom mean?
The game's server browser reads the tags JustifiedGamingDotCom publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include JustifiedGamingDotCom?
These Rust Population lists include JustifiedGamingDotCom: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on JustifiedGamingDotCom?
Across its recent wipes the busiest crowds averaged 1 players. 1 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 1.
What is the wipe schedule on JustifiedGamingDotCom?
No next wipe can be predicted for JustifiedGamingDotCom, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 23 hours ago the current world was made.
Map and rules
Which map does JustifiedGamingDotCom run?
JustifiedGamingDotCom uses a map the game generates, procedural, at size 5,999 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on JustifiedGamingDotCom?
No gather rate appears in the name of JustifiedGamingDotCom. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does JustifiedGamingDotCom run?
The setup is Rust network protocol 2634 and build 166494 on Linux for JustifiedGamingDotCom. The protocol must match for you to join, and Steam updates it for you.
Does JustifiedGamingDotCom run smoothly?
In the last 48 hours, it averaged 51 server fps, with a low of 45. The entity count reached 78,989: buildings, deployables and all other objects. Memory use peaked at 8,799 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is JustifiedGamingDotCom online, and how reliable is it?
You will find JustifiedGamingDotCom online now. About 15 days 13 hours ago, it restarted, according to its uptime. Over the last 7 full days, 144 of 168 hours were online, or 86%. On 13 September 2026, Rust Population saw it for the first time.
Where is JustifiedGamingDotCom located?
Nothing published by JustifiedGamingDotCom states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 97.87.129.151:28015 is where it lives.
Getting in
How do I join JustifiedGamingDotCom?
To connect directly, open Rust's console with F1 and type client.connect 97.87.129.151:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://justifiedgaming.com/rust/.