RUSTFALL | Zombie Apocalypse
Online 97.98.224.207:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:50 UTC FW26d ago | 1 | – | running | 1 |
| Thu 1 Oct, 12:12 UTC26d ago | 1 | – | 0.3 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RUSTFALL | Zombie Apocalypse rank against other Rust servers?
The last seven days of player hours place RUSTFALL | Zombie Apocalypse at #14,699, within the top 66% of all ranked servers.
How busy is RUSTFALL | Zombie Apocalypse?
RUSTFALL | Zombie Apocalypse holds 0 players at the moment, out of 20 slots. We counted an average of 0 players in the past week, with 1 at the busiest.
Tags
What do the server tags on RUSTFALL | Zombie Apocalypse mean?
The game's server browser reads the tags RUSTFALL | Zombie Apocalypse publishes: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RUSTFALL | Zombie Apocalypse?
These Rust Population lists include RUSTFALL | Zombie Apocalypse: Modded Rust servers, counted and Rust zombie and infected servers. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on RUSTFALL | Zombie Apocalypse?
Averaged over recent wipes, 1 players were counted at the busiest point. 2 hours after the latest wipe the crowd peaked.
What is the wipe schedule on RUSTFALL | Zombie Apocalypse?
Its rhythm cannot be told yet: too few of RUSTFALL | Zombie Apocalypse's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 4 hours ago.
Settings
Which map does RUSTFALL | Zombie Apocalypse run?
The map on RUSTFALL | Zombie Apocalypse is procedural, made by the game at size 2,500 from seed 12345. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RUSTFALL | Zombie Apocalypse?
The name tells you nothing about gather rates: RUSTFALL | Zombie Apocalypse states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does RUSTFALL | Zombie Apocalypse run?
Rust network protocol 2635 and build 168909 on Windows is what RUSTFALL | Zombie Apocalypse uses. The protocol must match for you to join, and Steam updates it for you.
Is RUSTFALL | Zombie Apocalypse online, and how reliable is it?
RUSTFALL | Zombie Apocalypse is up and running at the moment. Over the last 7 full days, 51 of 168 hours were online, or 30%. On 23 September 2026, Rust Population saw it for the first time.
Where is RUSTFALL | Zombie Apocalypse located?
A region is not published by RUSTFALL | Zombie Apocalypse. The location a server claims is what Rust Population shows, not the place where the machine stands. 97.98.224.207:28015 is where it lives.
Getting in
How do I join RUSTFALL | Zombie Apocalypse?
Open the console with F1 in Rust and enter client.connect 97.98.224.207:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.