Rust PopulationField survey · Rust servers
Observing 98,341 players 11,847 servers 3,870 with someone on 535 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,472habitat unknownfirst seen 28 Sep 2026

RageMaps - By DesperateRage

Offline 98.114.230.61:28015 checked 4d ago

moddedcarbon

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak 1
Rank
#13,472
top 60%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct9 Oct15 Oct20 Oct29 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Wed 14 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 23:45 UTC14d ago 1 – running 0
Fri 2 Oct, 22:50 UTC26d ago 1 halved by day 4 12 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RageMaps - By DesperateRage rank against other Rust servers?

By player hours over the last seven days, RageMaps - By DesperateRage places at #13,472, within the top 60% of ranked servers.

How busy is RageMaps - By DesperateRage?

We have no live count for RageMaps - By DesperateRage right now. It was last seen 4 days 16 hours ago. Seven days of counting give an average of 0 players and a peak of 1.

Tags

What do the server tags on RageMaps - By DesperateRage mean?

The game's server browser reads the tags RageMaps - By DesperateRage publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RageMaps - By DesperateRage?

RageMaps - By DesperateRage appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on RageMaps - By DesperateRage?

The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. By day 4 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on RageMaps - By DesperateRage?

Too few wipes are on record for RageMaps - By DesperateRage to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 14 days 20 hours ago.

Map and rules

Which map does RageMaps - By DesperateRage run?

A procedural map, generated by the game, is in use on RageMaps - By DesperateRage.

What are the rules and settings on RageMaps - By DesperateRage?

The name tells you nothing about gather rates: RageMaps - By DesperateRage states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does RageMaps - By DesperateRage run?

On Windows, RageMaps - By DesperateRage runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Is RageMaps - By DesperateRage online, and how reliable is it?

We last saw RageMaps - By DesperateRage 4 days 16 hours ago, and it is offline now. Over the last 7 full days, 2 of 168 hours were online, or 1%. It was first seen by Rust Population on 28 September 2026.

Where is RageMaps - By DesperateRage located?

No region is published by RageMaps - By DesperateRage. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 98.114.230.61:28015.

How to join

How do I join RageMaps - By DesperateRage?

Either enter client.connect 98.114.230.61:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.