Saltwake private client test
Offline 98.117.202.167:28195 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Saltwake private client test rank against other Rust servers?
By player hours over the last seven days, Saltwake private client test places at #15,222, within the top 70% of ranked servers.
How busy is Saltwake private client test?
We have no live count for Saltwake private client test right now. It was last seen 12 days 8 hours ago.
Lists and tags
What do the server tags on Saltwake private client test mean?
What the game's server browser reads from Saltwake private client test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Saltwake private client test?
On Rust Population, Saltwake private client test is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on Saltwake private client test?
Its rhythm cannot be told yet: too few of Saltwake private client test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 12 days 8 hours ago.
Settings
Which map does Saltwake private client test run?
Saltwake private client test uses a map the game generates: procedural.
What are the rules and settings on Saltwake private client test?
The name tells you nothing about gather rates: Saltwake private client test states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Saltwake private client test run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Saltwake private client test. The protocol must match for you to join, and Steam updates it for you.
Is Saltwake private client test online, and how reliable is it?
Offline at the moment, Saltwake private client test was last seen 12 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 17 October 2026, Rust Population saw it for the first time.
Where is Saltwake private client test located?
A region is not published by Saltwake private client test. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 98.117.202.167:28195.
Getting in
How do I join Saltwake private client test?
Open the console with F1 in Rust and enter client.connect 98.117.202.167:28195. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.