Rusty Abyss Intranet
Online 98.169.161.143:8220 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 14:49 UTC25d ago | 1 | – | running | 0 |
| Sat 3 Oct, 05:18 UTC26d ago | 1 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rusty Abyss Intranet rank against other Rust servers?
The last seven days of player hours place Rusty Abyss Intranet at #15,341, within the top 69% of all ranked servers.
How busy is Rusty Abyss Intranet?
Rusty Abyss Intranet holds 0 players at the moment, out of 40 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on Rusty Abyss Intranet mean?
These are the tags Rusty Abyss Intranet publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rusty Abyss Intranet?
Rusty Abyss Intranet appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Rusty Abyss Intranet?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 8 hours in.
What is the wipe schedule on Rusty Abyss Intranet?
The record holds too few of Rusty Abyss Intranet's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 25 days 1 hours ago, that is how long the current world has stood.
Map and rules
Which map does Rusty Abyss Intranet run?
The map on Rusty Abyss Intranet is procedural, made by the game.
What are the rules and settings on Rusty Abyss Intranet?
No gather rate appears in the name of Rusty Abyss Intranet. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does Rusty Abyss Intranet run?
On Linux, Rusty Abyss Intranet runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is Rusty Abyss Intranet online, and how reliable is it?
Rusty Abyss Intranet is up and running at the moment. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is Rusty Abyss Intranet located?
A region is not published by Rusty Abyss Intranet. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 98.169.161.143:8220.
Getting in
How do I join Rusty Abyss Intranet?
To connect directly, open Rust's console with F1 and type client.connect 98.169.161.143:8220; or press Launch Rust on this page and Steam opens Rust and joins for you.