Rust PopulationField survey · Rust servers
Observing 71,424 players 11,816 servers 3,614 with someone on 176 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,960habitat unknownfirst seen 30 Oct 2026

<SERVER_NAME>

Offline 98.97.10.157:28015 checked 3d ago

Measurements

Players now
0/ ?
7-day average
0
peak –
Rank
#15,960
top 70%
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Oct31 Oct1 Nov2 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does <SERVER_NAME> rank against other Rust servers?

The last seven days of player hours place <SERVER_NAME> at #15,960, within the top 70% of all ranked servers.

How busy is <SERVER_NAME>?

We have no live count for <SERVER_NAME> right now. It was last seen 3 days 8 hours ago. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on <SERVER_NAME> mean?

These are the tags <SERVER_NAME> publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include <SERVER_NAME>?

These Rust Population lists include <SERVER_NAME>: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on <SERVER_NAME>?

Too few wipes are on record for <SERVER_NAME> to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 33 days 15 hours ago the current world was made.

Map and rules

Which map does <SERVER_NAME> run?

<SERVER_NAME> uses a map the game generates: procedural.

What are the rules and settings on <SERVER_NAME>?

No gather rate appears in the name of <SERVER_NAME>. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does <SERVER_NAME> run?

On Linux, <SERVER_NAME> runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Is <SERVER_NAME> online, and how reliable is it?

Currently offline, <SERVER_NAME> was last seen 3 days 8 hours ago. It was up 32% of the time over the last 4 full days, 31 out of 96 hours. The first sighting by Rust Population was on 30 October 2026.

Where is <SERVER_NAME> located?

A region is not published by <SERVER_NAME>. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 98.97.10.157:28015.

How to join

How do I join <SERVER_NAME>?

Either enter client.connect 98.97.10.157:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players The server has 0 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.