THOR
Offline 98.97.38.6:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does THOR rank against other Rust servers?
By player hours over the last seven days, THOR places at #15,404, within the top 69% of ranked servers.
How busy is THOR?
We have no live count for THOR right now. It was last seen 5 days 19 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on THOR mean?
These are the tags THOR publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): You can join up to 15 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include THOR?
These Rust Population lists include THOR: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on THOR?
The record holds too few of THOR's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 8 days 20 hours ago the current world was made.
Settings
Which map does THOR run?
THOR uses a map the game generates: procedural.
What are the rules and settings on THOR?
The name tells you nothing about gather rates: THOR states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does THOR run?
Rust network protocol 2634 and build 167781 on Linux is what THOR uses. The protocol must match for you to join, and Steam updates it for you.
Is THOR online, and how reliable is it?
Offline at the moment, THOR was last seen 5 days 19 hours ago. It was up 19% of the time over the last 6 full days, 27 out of 144 hours. The first sighting by Rust Population was on 20 October 2026.
Where is THOR located?
Nothing published by THOR states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 98.97.38.6:28015 is where it lives.
Getting in
How do I join THOR?
Either enter client.connect 98.97.38.6:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.