Rust PopulationField survey · Rust servers
Observing 94,129 players 11,851 servers 3,887 with someone on 394 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,344habitat unknownfirst seen 22 Sep 2026

Mudd's Rust Staging PVE Server

Online 99.106.112.153:28505 checked 16m ago

moddedcarbon

Measurements

Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
29m ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123403:0004:0005:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep6 Oct12 Oct20 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 12

The first 48 hours of its last wipes

Mon 5 OctWed 23 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:16 UTC29m ago – – running 0
Thu 29 Oct, 05:14 UTC10h ago – – – 0
Mon 5 Oct, 17:51 UTC23d ago 2 – – 2
Wed 23 Sep, 15:45 UTC36d ago 3 – 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Mudd's Rust Staging PVE Server rank against other Rust servers?

By player hours over the last seven days, Mudd's Rust Staging PVE Server places at #15,344, within the top 69% of ranked servers.

How busy is Mudd's Rust Staging PVE Server?

Mudd's Rust Staging PVE Server holds 0 players at the moment, out of 5 slots. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on Mudd's Rust Staging PVE Server mean?

The game's server browser reads the tags Mudd's Rust Staging PVE Server publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2636 (Protocol): The protocol is 2636; a different version will not connect; cs169652 (Build): Game build: 169652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Mudd's Rust Staging PVE Server?

Mudd's Rust Staging PVE Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours and it will show up.

Wipe schedule

What does wipe day look like on Mudd's Rust Staging PVE Server?

The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 10 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 12 when it did not hold.

What is the wipe schedule on Mudd's Rust Staging PVE Server?

Irregular times are when Mudd's Rust Staging PVE Server wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 29 minutes ago.

Map and rules

Which map does Mudd's Rust Staging PVE Server run?

A procedural map, generated by the game, is in use on Mudd's Rust Staging PVE Server.

What are the rules and settings on Mudd's Rust Staging PVE Server?

No gather rate appears in the name of Mudd's Rust Staging PVE Server. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Mudd's Rust Staging PVE Server run?

The setup is Rust network protocol 2636 and build 169652 on Windows for Mudd's Rust Staging PVE Server. Steam updates your game automatically, but you need the same protocol to join.

Is Mudd's Rust Staging PVE Server online, and how reliable is it?

Right now, Mudd's Rust Staging PVE Server is online. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 22 September 2026.

Where is Mudd's Rust Staging PVE Server located?

A region is not published by Mudd's Rust Staging PVE Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 99.106.112.153:28505.

Getting in

How do I join Mudd's Rust Staging PVE Server?

Either enter client.connect 99.106.112.153:28505 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2636,gmvanilla,cs169652,ts8,^z,^y

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp5
Max players The server has 5 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2636
Protocol The protocol is 2636; a different version will not connect.
cs169652
Build Game build: 169652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.