BihzTest
Online 99.146.16.235:28015 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does BihzTest rank against other Rust servers?
Over the past week it ranks #6,321 for player hours, which puts BihzTest in the top 28% of all ranked servers.
How busy is BihzTest?
BihzTest holds 0 players at the moment, out of 4 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on BihzTest mean?
What the game's server browser reads from BihzTest is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include BihzTest?
BihzTest appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on BihzTest?
Its rhythm cannot be told yet: too few of BihzTest's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 5 days 17 hours ago, that is how long the current world has stood.
Settings
Which map does BihzTest run?
BihzTest uses a map the game generates: procedural.
What are the rules and settings on BihzTest?
The name tells you nothing about gather rates: BihzTest states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does BihzTest run?
The setup is Rust network protocol 2635 and build 168909 on Linux for BihzTest. The protocol must match for you to join, and Steam updates it for you.
Is BihzTest online, and how reliable is it?
You will find BihzTest online now. It was up 99% of the time over the last 4 full days, 95 out of 96 hours. On 24 October 2026, Rust Population saw it for the first time.
Where is BihzTest located?
A region is not published by BihzTest. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 99.146.16.235:28015.
Getting in
How do I join BihzTest?
To connect directly, open Rust's console with F1 and type client.connect 99.146.16.235:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.