RJ - Romeo and Juliet Development
Offline 99.183.144.97:28015 checked 1h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 3 Nov, 19:11 UTC19h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RJ - Romeo and Juliet Development rank against other Rust servers?
By player hours over the last seven days, RJ - Romeo and Juliet Development places at #15,960, within the top 70% of ranked servers.
How busy is RJ - Romeo and Juliet Development?
At this count RJ - Romeo and Juliet Development is offline, with its last sighting 1 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on RJ - Romeo and Juliet Development mean?
The game's server browser reads the tags RJ - Romeo and Juliet Development publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RJ - Romeo and Juliet Development?
On Rust Population, RJ - Romeo and Juliet Development is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe notes
What is the wipe schedule on RJ - Romeo and Juliet Development?
Too few wipes are on record for RJ - Romeo and Juliet Development to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 18 hours ago.
Settings
Which map does RJ - Romeo and Juliet Development run?
The map on RJ - Romeo and Juliet Development is procedural, made by the game.
What are the rules and settings on RJ - Romeo and Juliet Development?
No gather rate appears in the name of RJ - Romeo and Juliet Development. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RJ - Romeo and Juliet Development run?
Rust network protocol 2635 and build 168909 on Windows is what RJ - Romeo and Juliet Development uses. Steam updates your game automatically, but you need the same protocol to join.
Is RJ - Romeo and Juliet Development online, and how reliable is it?
Offline at the moment, RJ - Romeo and Juliet Development was last seen 1 hours ago. Over the last 3 full days, 72 of 72 hours were online, or 100%. It was first seen by Rust Population on 31 October 2026.
Where is RJ - Romeo and Juliet Development located?
Nothing published by RJ - Romeo and Juliet Development states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 99.183.144.97:28015.
How to join
How do I join RJ - Romeo and Juliet Development?
Open the console with F1 in Rust and enter client.connect 99.183.144.97:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.