SchwiftyLand TEST
Offline 99.242.163.176:28025 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 1 Nov, 22:45 UTC2d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does SchwiftyLand TEST rank against other Rust servers?
Over the past week it ranks #15,960 for player hours, which puts SchwiftyLand TEST in the top 70% of all ranked servers.
How busy is SchwiftyLand TEST?
At this count SchwiftyLand TEST is offline, with its last sighting 2 days 14 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on SchwiftyLand TEST mean?
These are the tags SchwiftyLand TEST publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include SchwiftyLand TEST?
On Rust Population, SchwiftyLand TEST is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What does wipe day look like on SchwiftyLand TEST?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 2 hours in.
What is the wipe schedule on SchwiftyLand TEST?
Its rhythm cannot be told yet: too few of SchwiftyLand TEST's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 2 days 16 hours ago the current world was made.
Settings
Which map does SchwiftyLand TEST run?
A procedural map, generated by the game, is in use on SchwiftyLand TEST.
What are the rules and settings on SchwiftyLand TEST?
The name tells you nothing about gather rates: SchwiftyLand TEST states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does SchwiftyLand TEST run?
The setup is Rust network protocol 2635 and build 168909 on Linux for SchwiftyLand TEST. Steam updates your game automatically, but you need the same protocol to join.
Is SchwiftyLand TEST online, and how reliable is it?
Offline at the moment, SchwiftyLand TEST was last seen 2 days 14 hours ago. It was up 2% of the time over the last 5 full days, 3 out of 120 hours. The first sighting by Rust Population was on 29 October 2026.
Where is SchwiftyLand TEST located?
No region is published by SchwiftyLand TEST. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 99.242.163.176:28025.
Getting in
How do I join SchwiftyLand TEST?
Open the console with F1 in Rust and enter client.connect 99.242.163.176:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.