ShortsStudioValidation
Offline 99.60.20.209:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 20:22 UTC12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ShortsStudioValidation rank against other Rust servers?
By player hours over the last seven days, ShortsStudioValidation places at #15,180, within the top 70% of ranked servers.
How busy is ShortsStudioValidation?
We have no live count for ShortsStudioValidation right now. It was last seen 12 days 9 hours ago.
Tags
What do the server tags on ShortsStudioValidation mean?
The game's server browser reads the tags ShortsStudioValidation publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ShortsStudioValidation?
ShortsStudioValidation appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on ShortsStudioValidation?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on ShortsStudioValidation?
The record holds too few of ShortsStudioValidation's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 12 days 10 hours ago the current world was made.
Settings
What are the rules and settings on ShortsStudioValidation?
The name tells you nothing about gather rates: ShortsStudioValidation states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does ShortsStudioValidation run?
On Windows, ShortsStudioValidation runs Rust network protocol 2634 and build 167058. Steam updates your game automatically, but you need the same protocol to join.
Is ShortsStudioValidation online, and how reliable is it?
We last saw ShortsStudioValidation 12 days 9 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 16 October 2026.
Where is ShortsStudioValidation located?
Nothing published by ShortsStudioValidation states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 99.60.20.209:28015 is where it lives.
How to join
How do I join ShortsStudioValidation?
Either enter client.connect 99.60.20.209:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.