NZ Chill
Online OC 101.100.141.112:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers, top 59% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:58 UTC FW27d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does NZ Chill rank against other Rust servers?
Seven-day player hours put NZ Chill at #5,225, or #121 in Oceania, inside the top 24% of all ranked servers.
How busy is NZ Chill?
Of its 50 slots, NZ Chill is using 0 right now. We counted an average of 0 players in the past week, with 3 at the busiest. In the last 48 hours the peak hour came at 00:00 UTC, averaging 2 players.
Tags
What do the server tags on NZ Chill mean?
The game's server browser reads the tags NZ Chill publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; OC (Oceania): The server browser lists it under Oceania. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include NZ Chill?
NZ Chill appears among the Rust Population lists that follow: Oceania Rust servers, counted and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on NZ Chill?
Averaged over recent wipes, 4 players were counted at the busiest point. 14 hours after the latest wipe the crowd peaked.
What is the wipe schedule on NZ Chill?
Once a month NZ Chill wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 27 days 3 hours ago. A monthly wipe schedule is what its tags publish.
Settings
Which map does NZ Chill run?
A procedural map of size 4,500 from seed 927876678, generated by the game, is in use on NZ Chill. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on NZ Chill?
The name tells you nothing about gather rates: NZ Chill states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does NZ Chill run?
Rust network protocol 2635 and build 168909 on Linux is what NZ Chill uses. Steam updates your game automatically, but you need the same protocol to join.
Does NZ Chill run smoothly?
It ran at 155 server fps on average over the last 48 hours, and never went below 91. The entity count reached 118,713: buildings, deployables and all other objects. The highest memory usage was 5,145 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is NZ Chill online, and how reliable is it?
You will find NZ Chill online now. The uptime it reports suggests a restart roughly 5 days 9 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is NZ Chill located?
The OC tag is how NZ Chill places itself in Oceania. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 101.100.141.112:28015.
Getting in
How do I join NZ Chill?
To connect directly, open Rust's console with F1 and type client.connect 101.100.141.112:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://www.nzchill.com.